增强学习入门
教材
An Introduction to Reinforcement Learning Intro_RL
Algorithms for Reinforcement Learning RLAlgsInMDPs
研究
AlphaGo计算机围棋
- Bandit based monte-carlo planning, ecml 2006.
- Combining Online and Offline Knowledge in UCT, ICML 2007.
- Achieving Master Level Play in 9 × 9 Computer Go, AAAI 2008.
- Mimicking Go Experts with Convolutional Neural Networks, ICANN 2008.
- Monte-Carlo tree search and rapid action value estimation in computer Go, artificial intelligence, Elsevier 2011.
- The grand challenge of computer Go Monte Carlo tree search and extensions, cacm 2012.
- Training Deep Convolutional Neural Networks to Play Go,icml 2015.
- Mastering the game of Go with deep neural networks and tree search, nature 2016.